Welcome to Monster Code's WIKI
차이점
이 페이지의 선택한 이전 버전과 현재 버전 사이의 차이점을 보여줍니다.
|
torque3d:beginnersguide:gettingstarted [2009/11/06 19:11] dunkhoon |
torque3d:beginnersguide:gettingstarted [2009/11/06 19:12] (현재) dunkhoon |
||
|---|---|---|---|
| 줄 94: | 줄 94: | ||
| TIDE - Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque Game Engine scripting by Paul Dana and Stefan Moises. It is implemented in Java as a "plugin suite" for the jEdit text editor and contains plugins for syntax highlighting, function browsing, script debugging, etc. | TIDE - Torque Integrated Development Environment (TIDE) is a free, cross-platform IDE for Torque Game Engine scripting by Paul Dana and Stefan Moises. It is implemented in Java as a "plugin suite" for the jEdit text editor and contains plugins for syntax highlighting, function browsing, script debugging, etc. | ||
| Smultron - Smultron is a text editor written in Cocoa for Mac OS X Leopard 10.5 which is designed to be both easy to use and powerful. | Smultron - Smultron is a text editor written in Cocoa for Mac OS X Leopard 10.5 which is designed to be both easy to use and powerful. | ||
| + | |||
| + | ===== Programmer Software ===== | ||
| + | Programmers have full access to Torque 3D's source code. The engine was written entirely in C++, which means you will need a matching compiler. The most popular IDEs (interactive development environments) are Microsoft's Visual Studio (Windows) and Apple's Xcode (OS X). | ||
| + | |||
| + | ==== Visual Studio ==== | ||
| + | You have two Visual Studio options, depending on your budget. If you wish to work with a free version, which is fully capable of handling all of your developer needs, you can download Visual Studio Express. All of the features are available for visually opening, editing, and compiling source code. | ||
| + | |||
| + | |||
| + | If you wish to make use of some more advanced features and tools, you can purchase the standard or pro versions of Visual Studio, found HERE. For an example list of features, you can view the Professional page (link). Note that these features are not required for Torque 3D development. | ||
| + | |||
| + | ==== Xcode ==== | ||
| + | As a Mac developer, all you will need is Apple's Xcode. This compiler is the best you can use on OS X, and contains all the features and tools you will need for recompiling Torque 3D. | ||
| + | |||
| + | |||
| + | ===== Supplemental Software ===== | ||
| + | ==== WinMerge ==== | ||
| + | Description - A differencing and merging tool for Windows. WinMerge can compare the contents of folders and files, and present a visual difference of the targets. Very handy for scripting and C++ programming. This can highlight individual lines of code that differ. | ||
| + | Home Page - WinMerge.org | ||
| + | Download - WinMerge Download Page | ||
| + | |||
| + | ==== Subversion ==== | ||
| + | Description - Free version control software. Used to maintain multiple versions of files such as source code, scripts, assets, and documentation. | ||
| + | Home Page - Subversion.org | ||
| + | |||
| + | ==== TortoiseSVN ==== | ||
| + | Description - Version control client for use with Subversion. Access subversion repositories via an easy to use graphical user interface. Windows Only. | ||
| + | Home Page - TortoiseSVN.org | ||
| + | Download - Download Page | ||
| + | |||
| + | Versions on a Mac | ||
| + | |||
| + | Description - Version control client for use with Subversion. Access subversion repositories via an easy to use graphical user interface. OS X Only. | ||
| + | Main Link - Versions.com | ||
| + | Download - Download Page | ||
| + | |||
| + | ===== Conclusion ===== | ||
| + | You should now be ready to begin your Torque 3D development. You can go ahead and try out the ToolBox and engine. When you are ready, go to the next section of the documentation to learn about Torque 3D's structure and how to use the tools. | ||
| + | |||
| + | CLICK HERE to continue. | ||
추적: » favorite